We’re looking for a candidate to fill this position in an exciting company.
Create, prioritize, assign and regularly follow up on tasks and the advancement of the team’s work with regards to deliverables;
Represent the team;
Organize and lead team meetings;
Know the game’s story and gameplay (game design documents) and understand the technical/artistic constraints so as to be able to lead/coach the team;
Draft regular reports for the Project lead (CP)/ Production manager (PM) on the advancement of the team’s work and recommend corrective measures whenever necessary to meet project objectives;
Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/ Production manager (PM) for the team;
Be a mentor in terms of technical/artistic aspects for team members (where necessary);
Take part in performance assessments in collaboration with the Project lead (CP)/ Production Manager (PM);
Coordinate bug correction as it pertains to the team’s work;
Ensure that new employees integrate the team;
Create a portion of the required animation;
Carry out all other related tasks.
Experience in animation and in leading a team;
Participation in at least one complete game production or equivalent;
Leadership;
Time and priority management for both yourself and your team;
Ability to assemble productive teams;
Good interpersonal and communication skills;
Resourcefulness in problem-solving;
Ability to delegate;
Stress and change management skills;
Managerial courage;
Sense of initiative;
Database knowledge an asset (JIRA, Perforce, etc.);
Knowledge of the technical constraints of real time, 3D engines and level editors